Friday, 20 April 2007
Project Parlor: ECON21: An Online Game for College Credit - Jeffrey Sarbaum
This was about a game (with very high producation values) that had been developed to help teach economics alongside resources etc in Blackboard. In talking to Amy Campbell at Duke University, she mentioned that Jeffrey had presented at a conference last year. She said that he is from a small institution, and we wondered how they had found funding for such a lavish development. It was interesting, and I could have done with seeing more, but chose not to attend the longer session. This session fitted well with the work we have been doing on games for learning, and information can be found at: http://www.educause.edu/LibraryDetailPage/666?ID=ELI07215
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2 comments:
Wow, that game seems great, but must have taken a lot of resources to make as you said. I wonder if they got a grant or something. Does seem like the type of thing you could try to involve students doing projects in creating bits of it (graphics, some games, core programming)
After playing one of the demo games yesterday, I found myself explaining economics to stan this morning on why triple decker buses are economically unfeasible (oh.. and they would look daft and fall over).
Very impressive though, lovely attention to detail and well thought out.
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